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    EPICENTER: Moscow begins tomorrow, which means it's time for a preview of all teams in which we delve into recent history and notable match-ups, highlight some of the best performing players as of late and more.

    EPICENTER: Moscow, running from October 17-23, has eight teams split into two groups, played in a best-of-two round-robin format. 

    The best team from each group will advance directly to semi-finals, while teams who finished in second and third place will meet the opposite team from the other group in quarter-finals.

    Here are the groups once again:

    The $500,000 event features six of the top ten teams per HLTV.org's Team Ranking, including the current top three in contention for first place in the near future: SK, Virtus.pro and Natus Vincere.

    Delve into our preview below to learn about the recent results of all teams, the best match-ups in groups and some of the best performing players as of late:


    After bombing out at their LAN debut at SL i-League StarSeries Season 2 Finals, Natus Vincere overcame multiple obstacles to triumph at another huge event, ESL One New York, earlier this month.

    Prior to the event, Sergey "starix" Ischuk was forced to leave leadership duties to Denis "seized" Kostin, with ESL following Valve's coaching ruling. At the same time, Aleksandr "s1mple" Kostyliev took over the secondary AWP, which, in hindsight, might have been what gave Na`Vi the big win.

    The now 19-year-old had a rough first event under the black-and-yellow banner in Kiev, but he was an entirely different player in the Big Apple. From start to finish, the Ukrainian was a force that powered Natus Vincere through the $250,000 event, recording top-notch stats in various areas such as rating, consistency and clutch play.

Will s1mple repeat his New York performance and get two of these in a row? 

    In New York we witnessed how formidable Na`Vi can be when even two of their three stars are on fire at the same time, and in groups we got a glimpse of what happens when all three play to their best ability — domination.

    The Ukraine-based squad managed to win the big event without Ischuk's constant input giving and in-game leading. At EPICENTER: Moscow they'll have him to fall back on if things go south, as the event will not follow Valve's coaching rules. That will give the aptly named "Born to win" an edge over the fierce competition. Not only are they extremely skilled individually, they have the comfort of a seasoned leader behind them, more so than anyone else attending the event. 

    Nevertheless, this group could get dangerous. They have no LAN experience against two of their opponents. Their latest LAN encounter with dignitas dates back to January (DreamHack ZOWIE Open Leipzig) and the Danes are a better team than they were in January, while the G2 match-up will be this year's first.

    Much like Na`Vi, dignitas are on the rise. They've secured two semi-final finishes in a row at StarSeries and DreamHack ZOWIE Open Bucharest before reaching the very top only last week, at WESG Europe & CIS Regional Finals.

    Truthfully, their conditions at the first two events were largely different compared to their last tournament. During WESG Regional Finals, the Danes didn't have to meet any of the top ten teams en route to their first victory in months and fielded Philip "aizy" Aistrup instead of the underperforming Ruben "RUBINO" Villarroel.

    That doesn't take anything away from the fact that Mathias "MSL" Lauridsen's roster is now better than ever. Kristian "k0nfig" Wienecke and Emil "Magiskb0Y" Reif are now the best Danish duo, succeeding Nicolai "device" Reedtz and Peter "dupreeh" Rasmussen. With René "cajunb" Borg finding form as well, dignitasare a hard-hitting team.

If k0nfig and Magiskb0Y continue on this path, dignitas will be a real contender

    EPICENTER might be dignitas' hardest event to date. They won't be able to catch a break given the competition they'll face in groups. They managed to give the good version of G2 a run for their money at StarSeries, but it's been a long time since they faced their other two known opponents — NiP and Natus Vincere.

    The Danes haven't taken any elite-level teams down in a best-of-three scenario in the past few months, but they have come very close twice (G2 at StarSeries, VP at DH Bucharest). They'll have another chance to break into the true elite in Moscow, and there's no reason we should count them out. 


    NiP are another team hugely affected by the coaching limitations, as now Björn "THREAT" Pers will no longer be able to serve as a in-game leading coach.

    NiP didn't attend ESL One New York, which was the testing ground for the new timeouts as well as the limitations. Nonetheless, they had to adjust prematurely as their coach had school responsibilities and Richard "Xizt" Landström was reinstated as the in-game leader.

    On top of that, Jacob "pyth" Mourujärvi's injury allowed for Mikail "Maikelele" Bill to return temporarily for SL i-League StarSeries Season 2 Finals, but it has since been announced that the 25-year-old will stay on for several more tournaments while Mourujärvirecovers.

    Despite missing their coach, NiP did what no other team in the history of CS:GO has done — win a big event with a stand-in.Patrik "f0rest" Lindberg grabbed the MVP title with consistent performances, but it was the whole team playing well throughout the event that led to the Swedes winning their first title in nearly six months.

Can NiP replicate their StarSeries form?

    EPICENTER will give us a rematch of the StarSeries grand final, where NiP took a 2-0 victory after a nail-biting finish to Overpass. They'll also meet the current version of Natus Vincere for the first time and the same goes for dignitas, so they won't be able to learn much from previous encounters.

    NiP's strong map pool will work in their favour, as they should be accomplished on all seven. Interestingly, they haven't touched Train for more than three months despite having good results on it in the first half of 2016. So far the Swedish side are undefeated on Nuke, a map other teams were afraid of letting through against them at previous events, so their only results on it are in online matches.

    Their vast map pool might not present itself fully in groups, as the veto process will see two maps vetoed by each team before they get to pick one, but we should see the fruits of it in playoffs where teams only get one ban before picks.


    Last but not least in Group A we have the weirdly inconsistent G2, who finished second at StarSeries after the off-season but bombed out in last place at ESL One New York.

In Kiev it was the combination of Richard "shox" Papillon and Adil "ScreaM" Benrlitom that got the French-Belgian squad silver medals, but it's also what cost them the gold in the end, as Papillon disappeared from the top of the scoreboard in the final.

    On the other hand, G2's display in New York was atrocious. The Belgian played well and Papillon's performance was underwhelming compared to his usual level yet average overall, but the remaining players were nowhere to be seen.

Don't expect shox to be content with his and G2's performance in New York

    Alexandre "bodyy" Pianaro showed signs of improvement at StarSeries, but at ESL One he recorded a measly 0.60 rating while Edouard "SmithZz" Dubourdeaux barely passed 0.70, as G2 dropped a huge lead on Astralis and got decimated by two debuting teams, Liquid and OpTic. That's unacceptable for a team who is considered an elite-level team.

    If we see the same G2 in Moscow, their chances are slim to none. We shouldn't expect Papillon to be content with his personal display in New York however. If he and Benrlitom combine again and the rest at least enter the server, G2's chances at making it through will go up massively.



    After a three months long break from LAN competitions due to Fernando "fer" Alvarenga's health issues, SK finally attended a big event, ESL One New York.

In New York it was clear the Brazilians hadn't regained their former level, but at the same time they gave others time to catch up, namely Natus Vincere and Virtus.pro.

    Nonetheless, SK were still a force to be reckoned with. They defeated the Poles in groups before meeting them again in the semi-finals, where they played four overtimes across the first two maps, Mirage and Overpass — a testament to how close they were to a big final despite the long break. However, SK didn't close it in two maps and couldn't contest VP on Nuke, as they finished in 3rd-4th place.

FalleN's squad will get a chance to confirm their place at the top

    Group B of EPICENTER: Moscow will be a precursor to the battle for a definitive first place in the rankings, as SK are in a group with Virtus.pro. This is a chance for the Brazilians to confirm their place at the very top, a place they've earned by winning both Majors in 2016.

    The other two match-ups should be much easier: fnatic don't seem to be ready for this level of competition, judging by the changes in roles, and HellRaisers even less so.

    The first place in Group B and thus a semi-final spot should be decided between the top two teams in the world. However, if they split their best-of-two, it'll come down to who falters against the underdogs.


    In a way Virtus.pro could be compared to G2 in terms of their inconsistent results, but the root cause of the inconsistency is much harder to pinpoint when it comes to the Poles.

    At StarSeries, their last place could be explained by their lack of focus due to unspecified issues outside of the game. After their grand final run at ESL One New York, where they fell short to Natus Vincere, it seemed we got the true Virtus.pro back.

    However, a few weeks later, Filip "NEO" Kubski and company attended WESG EU & CIS Regional Finals, where they performed poorly once again. VP barely made it out of groups there, losing to mix teams .Norway and .Russia and playing a close Mirage with Guerilla Method. After close series with Epsilon and EnVyUs, Dmitry "hooch" Bogdanov's team stopped the Poles in their tracks again and left them in the third place decider.

We shouldn't lower our expectations of Virtus.pro after a poor showing

    Whatever it is that makes Virtus.pro play badly from time to time, they always seem to come back stronger afterwards. We should expect them to bounce back now, prior to a huge event that should give Wiktor "TaZ" Wojtas's squad sufficient motivation to bring home another good result.

    Group B should be fairly easy to get out of for a team like VP, but there will be a tough fight for first place. The format in use at the event places the second and third-placed teams into an additional best-of-three quarter-final, which will be a scary prospect considering how stacked Group A is.

    As mentioned above, that fight will likely come down to the best-of-two between Virtus.pro and SK. The stakes are high: whoever grabs first place will get to skip a match, kick back and watch the quarter-finals to prepare for the semis.


    fnatic debuted at ESL One New York, two months after their new lineup had been put together. After a crushing loss to Virtus.pro, the Swedes decimated OpTic and grabbed another comfortable victory against Astralis, at which point they were a win away from the semi-finals.

    Olof "olofmeister" Kajbjer's roster were matched up to Liquid on Dust2 and started well, but a big comeback from the Americans meant the two teams would have to face once more. Fnatic decided to play the same map, but they failed to adapt and got eliminated in 5th-6th place.

    Before Dennis "dennis" Edman took over the reins for New York, Jimmy "Jumpy" Berndtsson had been calling the shots instead of John "wenton" Eriksson who was instended to be the in-game leader after the roster was created.

fnatic are passing the in-game leader role like a hot potato

    That role has fallen upon Simon "twist" Eliasson, who was fnatic's best player in New York. While it's great that Edman is free of the pressure, it's hardly as good that it was transferred to another star, let alone the AWPer. That system can work, Gabriel "FalleN" Toledo is the prime example of that, but not everyone has the talent to focus on both roles at the same time. It should help that two more players can (and do) pick up the AWP when needed, however.

    It most likely means that fnatic will have a very free style, similar to what they used to have with the previous lineup. For that to work the players need to deliver individually, which we didn't see at ESL One New York. Whether it can work against fierce competition in SK and Virtus.pro remains to be seen, but fnatic are favoured over HellRaisers and thus should make it out of the group.

    Following Tomáš "oskar" Šťastný's departure, HellRaisers were looking for a new AWPer and trialed Sergey "smike" Sklyarenkofor the job. After a last-place finish at StarSeries they decided to cut ties with the Ukrainian, citing his inexperience and problems with communication.

    Kirill "ANGE1" Karasiow and company then approached a former Escape player, Bence "DeadFox" Böröcz, and signed him after a three weeks long trial period. EPICENTER: Moscow will be their LAN debut with the Hungarian, who helped his new team defeat Tengri in the CIS closed qualifier's final.

    They have been quite successful against some of the best European teams online. HR finished in 11th place of ESL Pro League at nine wins in 26 matches, with many of the losses being close scorelines. 

HellRaisers will be heavily outmatched in Moscow

    Like most teams HellRaisers play six maps regularly, including Cobblestone and Train, which they're likely to play against any team in their group. They also re-introduced Overpass into their map pool this month and took NiP and FaZe to close results on it.

    HellRaisers have to face the horrible truth, which is that they'll be heavily outmatched in Moscow. Apart from fnatic, who have still yet to prove themselves, they're the only non-top-tier team attending the $500,000 tournament.

    We shouldn't expect much from the Ukrainian-Slovakian-Hungarian mixture among such competition, but they could take an unprepared fnatic off-guard. More importantly, HellRaisers are looking to get some much-needed experience with the new addition.

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    You will only make virtual items available for sale to the Service if you are the sole owner of these virtual items. IGXE may, at its sole discretion, remove any item from the Service. By using the Service, you acknowledge and agree that the use of the Service may result in the purchase of virtual items that may be different from those that you have purchased from the Service. Such limitations are beyond IGXE’s control.
    You are forbidden to engage in price-switching or price-baiting practices when using the Service, and such practices will result in an automatic termination of your account, without a right to reimbursement or retrieval of any virtual items.

    By using the Service, you agree not to: (a) impersonate or misrepresent your affiliation with any person or entity; (b) access, tamper with, or use any non-public areas of the Service or IGXE’s computer systems; (c) attempt to exploit any vulnerability of the Service or any related system or network or breach any security or authentication measures used in connection with the Service and such systems and networks; (d) harm or threaten to harm other users in any way or interfere with, or attempt to interfere with, the access of any user, host or network, including without limitation, by sending a virus, overloading, flooding, spamming, or mail-bombing the Service; (e) provide payment information belonging to a third party; (f) use the Service in an abusive way contrary to its intended use, to IGXE’s policies and instructions and to any applicable law; (g) systematically retrieve data or other content from the Service to create or compile, directly or indirectly, in single or multiple downloads, a collection, compilation, database, directory or the like, whether by manual methods, through the use of bots, crawlers, or spiders, or otherwise; (h) make use of the Service in a manner contrary to the terms and conditions under which third parties provide facilities and technology necessary for the operation of the Service, such as Braintree, G2A Pay, Paypal or Valve; (i) infringe third party intellectual property rights when using or accessing the Service, including but not limited to in making available virtual items by using the Service; and (j) make use of, promote, link to or provide access to materials deemed by IGXE at its sole discretion to be offensive or cause harm to IGXE’s reputation, including, but not limited to, illegal content and pornographic content and content deemed offensive or injurious to IGXE and/or the Service (such as Warez sites, IRC bots and bittorent sites).

    IGXE grants you the personal, non-transferable, non-exclusive, revocable and limited right to access and use the Service for your own personal purposes as an individual consumer.

    IGXE will have the right to investigate and prosecute violations of any of the above, including without limitation possible infringement of any intellectual property rights and possible security breaches, to the fullest extent of the law. IGXE may involve and cooperate with law enforcement authorities in prosecuting users who violate this Agreement. By using the Service, you acknowledge that, although IGXE has no obligation to monitor your access to or use of the Service, it has the right to do so for the purpose of operating the Service, to ensure your compliance with this Agreement, or to comply with applicable law or the order or requirement of a court, administrative agency, or other governmental body.

    Fees and Payment
    IGXE may charge all applicable fees on deposits, withdrawals, sales, and/or purchases associated with your IGXE account. You are responsible for providing IGXE valid information for making and receiving payments. You may modify this information by making a request via the “LiveChat” functionality available at https://skin.igxe.com. You must submit a support request with your new account information if this information changes.

    IGXE accepts no liability to complete any transaction which cannot be cleared by our payment processors, whether because there are no sufficient funds available on your credit card, issues related to identity or localization or otherwise. IGXE reserves its right to verify and approve any and all transactions made by you when using the Service. You expressly acknowledge and agree that such verifications may require you to provide IGXE with additional personal information in order to verify and confirm your identity and to perform verifications aimed to deter fraud and misuse of the Service. IGXE may suspend your account and contact you so you can provide IGXE with additional information required to process payments. Such suspension shall not relieve you from your obligation to pay any fees owed to IGXE.


    IGXE takes the responsibility of protecting the privacy of your personal information as IGXE promised in its Privacy Policy. However, IGXE always reserves the right to disclose any information when it considers necessary to comply with any applicable laws, regulations, legal procedures or requirements of the government.

    All monies stipulated in this Agreement and in the Service are expressed in US dollars and include all applicable taxes.

    All virtual items that you make available via the Service are made available for a final, non-refundable purchase to the Service. Making or receiving payments on the Service may be delayed while IGXE validates your compliance with this Agreement. You agree not to initiate any claim and dispute procedure with third parties regarding payment and receipt of virtual items, including, but not limited to, a utilized payment processor's “Claims and Dispute” mechanism. The first instance of initiating such a claim and dispute procedure may result in a permanent suspension of their account for use of the Service. Any other instance of initiation of a claim and dispute procedure will result in automatic termination of your account(s). You will exclusively submit any disagreement, dispute, complaint or query by means of the “liveChat” functionality available at https://skin.igxe.com. All other media or sources (including email, group pages and the like) do not constitute a valid means to engage with IGXE for support. Any refunds for use of the Service shall be at IGXE’s sole and exclusive discretion, and only provided on an exceptional basis.

    You may cancel your individual account at any time by making a request via the "LiveChat" feature. IGXE also reserves the right to suspend or end the Service at any time at its discretion and without notice. For example, IGXE may suspend or terminate your use of the Service if you are not complying with the present Agreement, or use the Service in a manner that would cause IGXE legal liability, disrupt the Service or disrupt others' use of the Service.

    IGXE reserves the right to temporarily or permanently discontinue the Service at any time. IGXE will deploy commercially reasonable efforts to notify you of such discontinuation, for example, by posting updates and notices on various social media. If you breach this Agreement, IGXE will have the right to terminate this Agreement immediately, without notice, and to deactivate your account.

    Proprietary Rights
    All right, title, and interest in and to the Service are and will remain the exclusive property of the Service and third-parties providing facilities and technology for its operation. The Service is protected by copyright, trademark, and other domestic and foreign laws concerning intellectual property. Except as expressly permitted in this Agreement, you may not reproduce, modify, or create derivative works based upon, distribute, sell, transfer, publicly display, publicly perform, transmit, or otherwise use the Service.

    Disclaimer of Warranty and Limitation of Liability



    By using the Service, you agree to defend, indemnify, and hold harmless IGXE, its officers, directors, affiliates, employees and agents, from and against any claims, liabilities, damages, losses, and expenses, including, without limitation, reasonable legal and accounting fees, arising out of or in any way connected with your access to or use of the Service.

    IGXE may amend this Agreement or any section of this Agreement, in whole or in part, at any time. Each such amendment (i) will be communicated to you at least 30 days before its coming into force; (ii) set out the new section only, or an amended section along with the section as it read formerly; (iii) set out the date the amendment comes into force; and (iv) if the amendment entails an increase in your obligations or a reduction in IGXE’s obligations, give you the right to refuse any amendment and terminate this Agreement without cost, penalty or cancellation indemnity by sending IGXE a notice to that effect no later than 30 days after the amendment comes into force. In order to send such a notice, click on the “I Do Not Agree” when the amendment is communicated to you. Refusing an amendment entails the termination of this Agreement, the automatic deactivation of your account and denial of access to the Service.

    General Provisions
    This Agreement shall be governed by and construed by the laws of Hong Kong SAR and to be performed in Hong Kong SAR. Dispute arises out of the execution of this Agreement shall be submitted to the jurisdiction of the Courts of Hong Kong SAR. This Agreement is the entire and exclusive agreement between IGXE and you regarding the Service, and this Agreement supersedes and replaces any prior agreements between IGXE and you regarding the Service. If a particular provision of this Agreement is held to be invalid by a court of competent jurisdiction, the provision shall be deemed severed from this Agreement and shall not affect the validity of this Agreement as a whole.

    You shall not assign or otherwise transfer this Agreement or any of its rights or obligations hereunder to any third party without the prior written consent of IGXE which consent is within IGXE’s sole discretion. No assignment or delegation by you shall relieve or release you from any of its obligations under this Agreement. Subject to the foregoing, this Agreement shall be binding upon, inure to the benefit of, and be enforceable by each of the Parties and their respective successors and assigns. IGXE shall be allowed to assign this Agreement to any third party without requiring your consent.

    Nothing in this Agreement shall constitute a partnership or joint venture between you and IGXE.

    Additional Terms and Conditions; EULAs
    When you use G2A Pay services provided by G2A.COM Limited (hereinafter referred to as the "G2A Pay services provider") to make a purchase on our website, responsibility over your purchase will first be transferred to G2A.COM Limited before it is delivered to you. G2A Pay services provider assumes primary responsibility, with our assistance, for payment and payment related customer support. The terms between G2A Pay services provider and customers who utilize services of G2A Pay are governed by separate agreements and are not subject to the Terms on this website.

    With respect to customers making purchases through G2A Pay services provider checkout, (i) the Privacy Policy of G2A Pay services provider shall apply to all payments and should be reviewed before making any purchase, and (ii) the G2A Pay services provider Refund Policy shall apply to all payments unless notice is expressly provided by the relevant supplier to buyers in advance. In addition the purchase of certain products may also require shoppers to agree to one or more End-User License Agreements (or "EULAs") that may include additional terms set by the product supplier rather than by Us or G2A Pay services provider. You will be bound by any EULA that you agree to.

    We and/or entities that sell products on our website by using G2A Pay services are primarily responsible for warranty, maintenance, technical or product support services for those Products. We and/or entities that sell products on our website are primarily responsible to users for any liabilities related to fulfillment of orders, and EULAs entered into by the End-User Customer. G2A Pay services provider is primarily responsible for facilitating your payment.

    You are responsible for any fees, taxes or other costs associated with the purchase and delivery of your items resulting from charges imposed by your relationship with payment services providers or the duties and taxes imposed by your local customs officials or other regulatory body.

    Questions related to payments made through G2A Pay services provider payment should be addressed to support@g2a.com.

    Where possible, we will work with you and/or any user selling on the Service, to resolve any disputes arising from your purchase.


	IGXE does not undertake any error or non interruption of the site or any content, service or functionality of this website, without any flaws in the commitment to be corrected, or your use of this site will produce specific results. This site and its content is based on the "status quo" and "available" to provide. All information provided on this website may be changed without notice. IGXE can't make sure that any information or other data you downloaded from this site is free from viruses, pollution, or destruction. IGXE does not make any express or implied warranties, including any warranties of correctness, non infringement, suitability and applicability. IGXE shall not be liable for any and all of the third party's acts and acts that are related to your use of this website and / or any IGXE services. Your use of this site and any link to the site, you assume full responsibility. If you are not satisfied with this site or any content, your sole remedy is to stop using this site or any of the content. The relief restrictions are part of the agreement.
The above disclaimer for due to any nonperformance, errors, omissions, interruption, deletion, defects, delay in operation or transmission, computer virus, communication line failure, theft or destruction or unauthorized access, alteration or use (whether it is breach of contract, tort, negligence or any other procedure for any damage caused, responsibility, or hurt.
Igxe reservations at any time not by notice to the rights of any of the following acts: (1) based on any reason, modification, suspension or termination of operation or access this website or any part thereof; (2) to modify or change this website or any part thereof and any applicable policies or provision; and (3) in regular or non regular maintenance, error correction or other changes necessary, interrupt operation of this website or any part thereof.